Steam
OfficialUnavailable被封印的历史 · Region US · Jul 9
No USD price yet
游戏战斗系统虽然是回合制,但是原本回合制基础上做了修改,加入了攻击回合的设定。 游戏中技能获得是通过NPC的互动,击杀敌人获取敌人的魂。 装备获得魂,在战斗中提升魂的等级来获得新的技能。 战斗中可以通过对敌人使用特殊物品来提升获取敌人魂的几率,不同的敌人对物品的喜厌不同。喜欢提升获得魂的几率,厌恶降低获得魂的几率。 敌人对物品的喜厌,可以通过与NPC的互动获得。 游戏中,每个人物装备都是独立的,无法共用。 装备可以通过矿石提升品质,镶嵌魔石提升基础能力。
Current best
No USD price yet
at Steam · Jul 9
All-time low
Not yet
No USD history
Stores tracked
1
sources indexed
Review signal
No reviews

Current best · Steam
Observed Jul 9
View best listingKeyDwarf only tracks observations — checkout happens on the store.
No priced seller matches the current region and currency.
被封印的历史 · Region US · Jul 9
No USD price yet
No USD price history is indexed for this game yet.
被封印的历史 is currently indexed at No USD price yet from Steam. Publisher, direct storefront, or authorized retail source. Check the linked store's current terms before acting.
KeyDwarf has not indexed enough USD history for 被封印的历史 yet.
Steam is labeled "Official store" in the index. KeyDwarf tracks the listing and source risk, but checkout and support stay with the external store.
No review summary is indexed for this game yet.
Use the alert target control on this page to save a watch target after sign-in.