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被封印的历史

游戏战斗系统虽然是回合制,但是原本回合制基础上做了修改,加入了攻击回合的设定。 游戏中技能获得是通过NPC的互动,击杀敌人获取敌人的魂。 装备获得魂,在战斗中提升魂的等级来获得新的技能。 战斗中可以通过对敌人使用特殊物品来提升获取敌人魂的几率,不同的敌人对物品的喜厌不同。喜欢提升获得魂的几率,厌恶降低获得魂的几率。 敌人对物品的喜厌,可以通过与NPC的互动获得。 游戏中,每个人物装备都是独立的,无法共用。 装备可以通过矿石提升品质,镶嵌魔石提升基础能力。

OfficialRelease date unknown · FourTRPGFamily SharingPartial Controller SupportSingle-playerWindows

Current best

No USD price yet

at Steam · Jul 9

All-time low

Not yet

No USD history

Stores tracked

1

sources indexed

Review signal

No reviews

被封印的历史 cover

Current best · Steam

No USD price yet

Observed Jul 9

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Tracked Stores

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1/1
S

Steam

OfficialUnavailable

被封印的历史 · Region US · Jul 9

No USD price yet

No price
How trust is scored: KeyDwarf combines source type, known retailer posture, marketplace risk, activation-region warnings, and source transparency. Checkout and support still happen with the external seller.

Price History

No USD price history is indexed for this game yet.

Media

10 indexed

Common Questions

Where is 被封印的历史 cheapest right now?

被封印的历史 is currently indexed at No USD price yet from Steam. Publisher, direct storefront, or authorized retail source. Check the linked store's current terms before acting.

What is the historical low for 被封印的历史?

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